Achtste-Groepers Huilen Niet / Cool Kids Don't Cry
This is for Akkie and Anke.
Version 1.1 is here!
Get it!
Command & Conquer 4 HD Trailer (67 MB)
Im syked.
I haven't posted anything for a long time, but here's something:
- Command & Conquer: Kane's Wrath, the official expansion pack for C&C3: Tiberium Wars had gone GOLD and is ready for distribution.
I guess its war all over again on March 26th...
- There will be a new site design later this month.
- The Compilator is still going strong...
Thats all for now.
A NASA webcam at Launch Complex 39A captured this image of a giant spider that is about to take a bite out of Space Shuttle Atlantis that is awaiting lift-off.
Of course, its just a spider walking across the lens of the webcam
Atlantis is scheduled to launch January 10th.
I like! :D
NOUVEL ALBUM!
Sortie le 3 Decembre
I've added a new project to the projects page.
I've also added four more Half-Life utilities/tools/applications to the downloads page.
That is pretty much it.
I have released a new version of The Compilator. Here's the changelog:
- Fixed issue with incorrect wadinclude commandline, causing wadincluding custom wads to fail.
- Added some TWHL (my favorite mapping site) colors to hide that boring default Windows color theme.
- Lowered the GUI size.
- Added option to show/hide the preview batch code textbox.
- Repositioned all options to get rid of that messy look.
- Added a second RAD tab.
To get it, goto the Projects --> The Compilator page.
If you have a previous version of The Compilator installed, simply overwrite the existing executable file.
Mademoiselle Juliette
I've finally released The Compilator!
Get it the latest version from the Compilator Project page.
Note that you need to have the .NET FrameWork 2.0 installed for this application. It won't run without it.
Get the .NET FrameWork 2.0 here.
Visit The Compilator project page for screenshots.
Now that i have sufficient ram installed, i can finally begin mapping for Source.
My first project is kinda unique, im mapping the entire Space Shuttle Launch Complex 39B. My goal is to recreate the real Launch of Space Shuttle mission STS-121,
launch on july 4th, 2006, in the Source Engine, from the T-Minus 20 minutes and holding until SRB seperation. Its going to be tough, since Source is still new to me.
Here's an ingame screenshot (click to enlarge):
Thats right, that is ingame (HL2)!
I did the same thing for HL1, but its unfinished due to limitations of the engine. I've made it available for download, so, if you would like to see
a virtual flight of STS-121, click here. Read the instructions on how to install it.
Don't have Half-Life? Shame on you! For those who don't have Half-Life and still want to see this, i've recorded a movie.
Click here to see it.
Actor Nicholas Worth, most famous for playing Soviet Premier Alexander Romanov in Red Alert 2, but who also portrayed Nod's Inner Circle General Marzaq in Tiberian Sun and Atreides Mentat Kolinar Koltrass in Emperor: Battle for Dune, died at age 69 due to a fatal heart failure.
Nicholas Worth, 1938 - 2007
At the end of the Blooper Reel scene from the bonus DVD, you can see Kane dancing and saying: "Brothers and sisters of Nod, I welcome you to Planet CnC.
You can't beat TechnoKane!
Command & Conquer: Tiberium Wars has gone GOLD!
According to the official press release, the game will hit the shelves on March 28th. Everyone, rejoice!
It's been a while since my last update. I was kinda busy with my Space Shuttle map (more on that later).
Yesterday, EALA finally released the highly anticipated demo of Command & Conquer: Tiberium Wars. The Demo is Singleplayer and includes:
- One tutorial mission
- Two single player missions featuring live action video sequences
- One skirmish map with varying difficulty settings
- One live action trailer montage featuring Tricia Helfer, Josh Holloway, Joe Kucan, Michael Ironside, Jennifer Morrison, Billy Dee Williams, and Grace Park
The demo is 1.17 GB in size, and can be downloades from these locations:
From my place, i say ENJOY THE DEMO!
Well, Half-Life: Uplink Extended is doing well. I received a 5 X 16 star rating at TWHL, despite the
large number of bugs that were reported. I will release an updated version of the mod
very soon (1.0.1.). This new release will have many bug fixes, some more tweaking, and even more
eyecandy. Definitely worth another play. It'll also feature a heavily modified Gargantua scene.
You must now kill the garg in order to preceed. A new series of event will be triggerd
on Garg's death. Gotta love the Trigger Condition property! :D
So, stay tuned for Version 1.0.1.!
Half-Life: Uplink Extended has been released!:
Get it here: Half-Life Uplink Extended Version 1.0.0
Mirror 1, provided by souheil.nl: Half-Life Uplink Extended Version 1.0.0
ENJOY! :D
Added new Half-Life downloads:
- Half-Life SDK Version 2.3. (Source Code only!) (5 mb)
- Half-Life Update Patch. Updates any version of HL to 1.1.1.0. WON only! (80 mb)
These are recommended downloads.
In other news, Half-Life: Uplink Extended is nearing completion...
Some screenshots of the destroyed lab (close to the Garg encounter room):
This area is still WIP. Stay tuned for more.
I have finally updated the Projects page and Links page. You can now find some info about my upcoming mod
Half-Life: Uplink Extended on the Projects page. Go to the HL:UE page to see some screenshots.
Half-Life: Uplink Extended is coming allong nicely. I finished the Transmitter dome and im now working on the
eh... "sewer" system underneath the Transmitter dome. And i can tell you, it looks really nice. :)
The title says it all.
Here's an extended Teaser video of the upcoming second episode of Half-Life 2, dubbed Half-Life 2: Episode 2.
Half-Life 2: Episode Two advances the 16-million unit selling franchise, as Valve's trilogy of episodic
single player releases continue the award-winning story of Half-Life 2. Armed with new weaponry and
vehicles, Dr. Gordon Freeman must race through a countryside riddled with an increasingly feirce Combine threat.
Episode Two is coming to PC, PS3, and 360, and will also include Portal and Team Fortress 2.
Half-Life 2: Episode 2 Extended Teaser. (External link)
I just defeated the Final Boss of Doom for the 7th time. Ftw.
Its official. The new Command & Conquer has been revealed, titled "Command & Conquer: Tiberium Wars" and continues on where Tiberian Sun: Firestorm left off. Some facts:
- Kane is back.
- CABAL might have survived...
- FMV (Full Motion Video)
- Improved Generals Engine.
- New race/side
C&C3 will be set some time after the events in Tiberian Sun: Firestorm. As you may recall, Firestorm assumed the GDI ending in Tiberian Sun, and itself ended with GDI in the possession of the Tacitus, the Philadelphia still in orbit, Nod coming under the control of Slavik, and CABAL presumed destroyed. The final cutscene of Firestorm, however, left players with a cliffhanger that posited that both CABAL and Kane survived in some form. C&C3 begins several years later, with the GDI in control of the "safe" (Tiberium-free) zones of the Earth, and attempting to use its knowledge of the Tacticus to remove the Tiberium infestation. The story opens with a Nod assault on the Philadelphia orbital station that throws the GDI into disarray.
You can read the cover story of this new game in the June issue of PC Gamer magazine. The Dutch should keep an eye out for the May issue of PC Gameplay.
Also, keep an eye out for the upcoming E3, there's a good chance we get to see some new content and screenshots and hopefully, some ingame video's.
It seems there are allready some video's of C&C 3 out there on the Internet, and lucky bastard that you are, you can download them from themightyatom.nl:
C&C 3: Tiberian Twilight Interface (4.8 mb avi)
C&C 3: Tiberian Twilight Mission 1 Briefing Video (probably) (11 mb avi)
Bring it on, EA!
Added downloads page for Half-Life related and general downloads.
More downloads and stuff later...
Also:
Themightyatom.nl is finally online. Thanks to Zombieloffe for designing the site. :D
I will post some serious content pretty soon.